Tuesday 25 February 2014

gaming projects

1)Design and Development of a Heuristic Based Evaluation Function for General Game Playing 2)Gamified Assignment System for Motivational Learning and Education 3)Tactical Assault Planning in Real Time Strategy Games 4)Resource Planning using A* Based Deterministic Technique in Real Time Strategy (RTS) Game Environment 5)City Explorer with Artificially Intelligent Assistant (Understand Your Clicks More)

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